Welcome to Montaro
- Vito Vespucci

- Dec 22, 2025
- 3 min read

A City Built in Phases, Not Overnight
Montaro is not launching as a free-for-all sandbox.
It is launching as a structured city, built deliberately in layers so that stories, economy, and power feel earned instead of rushed. This approach is intentional. We are prioritizing longevity, immersion, and meaningful roleplay over instant chaos.
This post outlines how Montaro will open, what Phase 1 looks like, and who we are currently recruiting.
Why a Phased Launch?
Most cities fail because everything opens at once.
Too many factions
No structure
No consequences
Admins forced into constant firefighting
Montaro is designed differently.
We are building systems first, then population, then competition. Power will exist before numbers. Rules will exist before conflict. Economy will exist before wealth.
This is how Montaro stays alive long-term.
PHASE ONE: CORE LEADERSHIP & FOUNDATIONS
Phase One is invite-only and application-based.This phase is about builders, not grinders.
These roles are foundational. The people selected here will define how Montaro feels for everyone who joins later.
Phase One Roles (Admin / Leadership)
We are recruiting for the following positions:
Chief of Police
District Attorney
Mayor of Montaro
Chief of the Island of Gerka
Island Resort Owner
Fachelli Family Underboss
Vespucci Boys Motorcycle Club – Road Captain
These are not power fantasy roles.
They are responsibility-heavy positions that require:
maturity
consistency
strong communication
respect for structure and consequence
an understanding that losing, compromising, and adapting are part of the story
If you are looking to “win” Montaro, Phase One is not for you.If you want to build Montaro, it is.
What Phase One Players Will Do
Phase One leadership will:
Establish SOPs, laws, and internal structures
Build faction frameworks and long-term story direction
Shape the city’s tone and standards
Coordinate with each other to ensure systems work together
Prepare Montaro for public population growth
This phase will be smaller, quieter, and slower by design.That is not a flaw. That is the point.
PHASE TWO: POPULATION & STRUCTURE
Once leadership is in place, Montaro opens to:
Business owners
Civilian workers
Criminal operatives
Serious faction members
In Phase Two:
Businesses apply through City Hall for grants, licenses, and property
Core jobs are filled to support the economy
Story-driven factions expand carefully
Consequences are enforced in-character, not by admin intervention
Only players who take roleplay seriously will be allowed into high-impact factions. Characters who break lore, structure, or internal rules will be written out of the story through arrest, removal, or death depending on context.
PHASE THREE: OPEN PLAY & COMPETITION
Only after the city is stable do we open:
Gangs
Competitive crime
Races
Territory disputes
Private real estate ownership
At this stage:
Players can form gangs under existing factions
Private property and businesses become available
Wealth and power begin to shift organically
The city becomes unpredictable—in a controlled way
This is where Montaro becomes loud.But only because the foundation can support it.
What We Are Looking For Right Now
For Phase One, we are looking for:
Leaders who value structure over spotlight
Roleplayers who understand long-term consequences
People comfortable with saying “no” when necessary
Writers, planners, and collaborators
Players who care more about story than stats
If you are patient, thoughtful, and invested in building something lasting, Montaro is for you.
If you are looking for instant access, instant power, or instant chaos, it is not.
How to Apply
JOIN OUR DISCORD!
Applications for Phase One leadership roles are now open.
Each role has specific expectations, responsibilities, and narrative weight. Applicants will be reviewed carefully. Not everyone will be accepted, and that is intentional.
Montaro is not about how many people join on day one.
It is about who stays.

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